Reawaken a once Desolate Steel Mill and manipulate its Forgotten Technology to overcome its Automated Defense System.
--
PITFOIL was the third group collaboration at TGA where we created a 2D puzzle platformer, using LIMBO as our reference game. The project time was 12 weeks half-time.
This was a really fun project since there were lots of assets to be made and I got to prop the levels in close collaboration with the level designers. I loved working with the bold pixel art style and the whole team.