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Long Ray Home

Long Ray Home was the first group collaboration at TGA where we created a third person runner, using Race the Sun as our reference game. The project was six weeks half-time.

I was mainly responsible for the player, color themes for lvl 2 and 3, rock assets, and all UI apart from the gorgeous illustrations and logo by Ylva Oknelid.

Early concepts of player and colors with the reference game (Race The Sun) to the top right.

Early concepts of player and colors with the reference game (Race The Sun) to the top right.